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Happy Gnorpyear!
31st Dec, 24
Hello, friends. It's been a little over one year since the release of (the) Gnorp Apologue.

2024 I hope 2024 has been a good year for you — that you have made progress in life, whatever that might mean for you. For me, 2024 was a year of relative tumult and honestly personal failure: My primary goal at the end of last year, was to deliver lots more Gnorp. We're now at the end of this year, and the goal remains the same.

The headlines of 2025:
— (the) New Gnorp Times (what you are currently reading) will be published at a regular cadence
— The Epilogue Update will be released
— A new game announcement and, ambitiously, release[/b]

Idle Colony I would love to highlight a recently released game, a game which had (the) Gnorp Apologue as one of its primary inspirations. Idle Colony is, like (the) Gnorp Apologue an explosively visual incremental game. If the game looks interesting to you, I hope that you will support the developer. Together we have made a bundle featuring the two games at a discount.

It's an incredibly cool feeling to have the gnorps be a small part of the journey of the development of Idle Colony.

Idle Colony Bundle

Epilogue Update What started as a numerically harder game mode, has now morphed into something more distinct. I want to share with you a little teaser which features a new core gameplay feature of the Epilogue Mode — a different kind of firework. I hope you'll enjoy the update when it releases, and I hope it will deliver on the idea of (the) Gnorp Apologue with a different flavor, and new mechanics to explore (and abuse).

And finally... ??v? Look at all these bullies ganging up on a single gnorp, just to get a shard. Happy New Year! Take care of those you care about (a list which should ideally include yourself), and have a great 2025. Thank you for reading, and thank you for playing Gnorp. You're the best.